Overview
Music to Video transcribes a song’s lyrics and builds a music video around them: a visual for each part of the song, cut to the beat, with the lyrics as captions. The song plays as the soundtrack. Send the song as a directhttps:// link to the audio file in audioUrl (MP3, M4A, AAC, WAV or OGG, up to 10 MB; Hooked downloads it) or as a musicId from your library. The video follows the lyrics, so the song needs vocals.
The create call downloads the song and checks it is audio, then answers with the
projectId and status processing. The transcription, the visuals and the render happen after that. If a step fails, the project becomes failed (the reason is in message), the credits come back and your webhook gets the failure.AI images in a style
AI video clips, chained
Each clip starts on the last frame of the one before withisContinuous. language tells the transcription which language the lyrics are in (it is detected when omitted).
Over gameplay
A song already in Hooked
musicId takes a track from GET /v1/music/list or one of your team’s own audio files, instead of audioUrl. The file is copied for the video. Most library tracks are instrumental: use a song with vocals.
When the song is refused
Nothing is charged for any of these.
Getting the video
Wait for the webhook or pollGET /v1/project/{projectId} until video.status is COMPLETED, then download video.url.
Teams in bring-your-own-keys mode are not charged credits, but need OpenRouter in Settings → AI keys (and Gemini for the Omni Flash model). No ElevenLabs key: nothing is narrated. A missing key answers
402 missing_credentials with the list in missingProviders, before anything is created.